Post Processing

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The Vertexix viewport in PBR View with an emissive surface blooming under Post Processing's Bloom Intensity and Tonemap Exposure
Bloom and tonemap exposure shaping a PBR View render's brightest highlights.
ControlRangeDefault
Bloom Intensity0–51.0
Tonemap Exposure0.1–4.01.0

Bloom Intensity controls how strongly pixels past the Bloom Threshold glow. Tonemap Exposure brightens or dims the whole rendered frame before the tonemap curve is applied, multiplying the composited image as a whole rather than any one channel.