Export Tab

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Two columns: 3D Mesh Formats and Image Formats, each choosing which formats a save dialog offers and which one it preselects.

The Export tab's two columns, 3D Mesh Formats and Image Formats, with several rows greyed out and badged by the edition that unlocks them
The Export tab's 3D Mesh Formats and Image Formats columns, with edition-locked rows badged.

3D Mesh Formats

Each of the 8 curated formats gets a radio button (picks the preselected default) and a checkbox (enables it at all), both greyed out if your edition doesn't include that format — see Formats & Edition Availability for exactly which editions unlock which. A checkbox left checked from a higher-edition settings file can't put a locked format back into the save dialog on its own; the actual gate is enforced independently wherever export happens.

Image Formats

JPEG, PNG, BMP, WebP, JPEG XL, OpenEXR, Targa, IFF and TIFF each get the same enable/default pair; PNG is the only one on by default. JPEG and WebP add a Quality field (1–100); PNG and TIFF add a Compression field (0–9, higher is smaller and slower) and a 16-bit checkbox.

JPEG XL also has a Quality field (1–100), and at 100, its default, it is lossless: every pixel is kept exactly, and a 16-bit image (a painted height map, say) is written at its full 16 bits — usually a good deal smaller than the same image as a PNG. Below 100 it compresses like JPEG, only better. It needs no extra build options and is in every edition.

16-bit output needs two things at once: a build compiled with OpenImageIO support, and Ultra edition — without either, it's disabled with a tooltip explaining which one is missing. When available, it forces genuine 16-bit-per-channel output, upsampling an 8-bit source into a wider container rather than adding detail that wasn't there.