1. Settings

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This accordion is shared with Auto Remesh's own Settings section, but under Manual Remesh only two of its rows apply — Remesh-as mode and Target Vertex Count are Auto-Remesh-only and don't show here.

Manual Remesh's Settings accordion open in the sidebar, showing the Realtime Subdividing toggle with Divide by, Subdivision style, Subdivision level and Freeze Subdivision controls expanded, plus the Crease angle slider below it
The Settings accordion under Manual Remesh, showing only the Realtime Subdividing and Crease angle rows it shares with Auto Remesh.

Realtime Subdividing

Subdivides the displayed mesh live and feeds that subdivided shape into the remesher — off shows and remeshes the model exactly as imported. When on, four more controls appear:

  • Divide by — Triangles or Quads.
  • Subdivision style — Faceted or Smooth (Smooth needs OpenSubdiv in the build).
  • Subdivision level — 0–5.
  • Freeze Subdivision — permanently bakes the subdivided shape into the loaded mesh and turns Realtime Subdividing off. Recommended before generating new topology, since otherwise the topology tracks the live preview instead of a fixed shape.

Crease angle

Shared by both workflows — feeds directly into Realtime Subdividing's own shading, marking any edge whose dihedral angle exceeds the threshold as a hard edge instead of smoothing across it.