Mouse Settings
Mouse Settings is an accordion on the Settings tab of the Settings window (Edit > General Settings, Alt+F9). It decides what the mouse wheel, the right button and the two thumb buttons do — for every mode at once, or differently in Retopology, Paint, Sculpt and Voxel — and how the mouse behaves while you are in the middle of a drag.
While dragging
Three checkboxes at the top of the accordion keep a stroke from being interrupted by the mouse itself.
| Control | What it does | Default |
|---|---|---|
| Ignore other mouse buttons while dragging | While a mouse button is held — painting, sculpting, sketching, a lasso, orbiting, dragging a slider or resizing a panel — clicks of the other buttons are ignored, so a stray right- or middle-click cannot start an orbit or a pan in the middle of a stroke. | On |
| Ignore the mouse wheel while dragging | While a mouse button is held, the wheel does nothing — no zoom, no brush-size change. Off, the wheel still zooms in the middle of a stroke. | Off |
| Invert zoom | Scrolling up zooms out instead of in, and a Zoom drag goes the other way. Zoom In and Zoom Out bindings are not flipped. | Off |
Presets
If your hands already know another program, pick it in the Preset dropdown and click Apply Preset. That fills the All Modes tab with the program's mouse layout and puts every mode tab back on Same as All Modes. Applying a preset also sets Invert zoom back off, since none of the presets use it.
| Preset | What it sets |
|---|---|
| Vertexix | The out-of-the-box layout: every input on Default, except Back button = Undo and Forward button = Redo. |
| Blender | Middle-button drag orbits, the wheel zooms in and out, and a wheel click does nothing. |
| Maya | Middle-button drag pans, right-button drag zooms (a right click does nothing), and the wheel zooms. |
| ZBrush | Right-button drag orbits (a right click does nothing), middle-button drag pans, and the wheel zooms. |
| Substance Painter | Middle-button drag pans, right-button drag zooms (a right click does nothing), and the wheel zooms. |
| 3ds Max | Middle-button drag pans and the wheel zooms. |
Every preset except Vertexix keeps the thumb-button Undo/Redo of the default layout.
Bindings here act only on presses without Ctrl, Shift or Alt — those combinations keep their own meanings. So layouts built on Alt (Maya's and Substance Painter's orbit is Alt+left drag) keep only what can be set here.
All Modes and the mode tabs
Below the preset row are five tabs: All Modes, Retopology, Paint, Sculpt and Voxel. Each tab lists every bindable input with a dropdown of what that input does.
- All Modes is the base layout, used everywhere unless a mode says otherwise.
- Each mode tab starts every input on Same as All Modes, and the dropdown shows what that currently resolves to in brackets — for example Same as All Modes (Orbit). Change All Modes and every mode still on Same follows.
- Picking anything else on a mode tab overrides All Modes for that input in that mode only. So you can, say, give the right-button drag to Brush Size in Sculpt while it still orbits everywhere else.
To undo an override, set the input back to Same as All Modes.
Inputs you can bind
| Input | Kind |
|---|---|
| Mouse wheel scroll up | Step |
| Mouse wheel scroll down | Step |
| Mouse wheel click | Click |
| Mouse wheel click and drag | Drag |
| Mouse wheel held, scroll up | Step |
| Mouse wheel held, scroll down | Step |
| Right mouse button | Click |
| Right mouse button drag | Drag |
| Back button | Click |
| Back button drag | Drag |
| Forward button | Click |
| Forward button drag | Drag |
The kind decides which actions the dropdown offers: a drag can only take a drag action, while a click or a wheel step can take a one-shot action.
Actions
| Action | Offered for | What it does |
|---|---|---|
| Same as All Modes | Every input, mode tabs only | Follow whatever the All Modes tab says. |
| Default | Every input | What the button already does in that tab. |
| None | Every input | The input does nothing. |
| Orbit, Pan, Zoom | Drags | Move the camera. |
| Rotate Light | Drags | Swings the light around the model, the same way the Alt+drag relight does. |
| Brush Size, Brush Strength | Drags | Change the brush's size or strength by dragging, in Paint and Sculpt. |
| Lasso Select, Lasso Deselect | Drags | Draw a lasso that adds to or removes from the selection. |
| Box Select, Box Deselect | Drags | Drag a box that adds to or removes from the selection. |
| Zoom In, Zoom Out | Clicks and wheel steps | Zoom one step. Not flipped by Invert zoom. |
| Centre View on Cursor | Clicks and wheel steps | The point under the cursor becomes the view's centre — and so the pivot every later orbit turns about. |
| Aim Along Surface | Clicks and wheel steps | Turns the camera to look along the normal of the polygon under the cursor, so you see that surface head-on. |
| Select / Deselect Polygon | Clicks | Toggle the polygon under the cursor in or out of the selection. |
| Undo, Redo | Clicks and wheel steps | Exactly what Ctrl+Z and Ctrl+Shift+Z do in the current tab. |
For clicks and wheel steps, the dropdown continues below these with every action from the Keyboard Setting tab, under the same group headings — so a thumb button can run anything a keyboard shortcut can.
Changes take effect as you make them; use Save at the bottom of the tab to keep them, or Cancel to discard.